Winning Design!: LEGO MINDSTORMS NXT Design Patterns for Fun and Competition

Winning Design!: LEGO MINDSTORMS NXT Design Patterns for Fun and Competition

Winning Design! LEGO Mindstorms NXT Design Patterns for Fun and Competition is about design that works. It’s about building with LEGO MINDSTORMS NXT for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute to success in robotics competitions.  

Winning Design! unlocks the secrets of reliable d

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3 thoughts on “Winning Design!: LEGO MINDSTORMS NXT Design Patterns for Fun and Competition

  1. 16 of 16 people found the following review helpful
    2.0 out of 5 stars
    Horrible printing – useful material, October 27, 2011
    By 
    NXT dad

    This review is from: Winning Design!: LEGO MINDSTORMS NXT Design Patterns for Fun and Competition (Paperback)
    Unfortunately, the book preview is completely wrong for this book. The actual book uses very cheap B&W printing. As a result, the pictures of robots and the instructions for building models are completely illegible. As an adult, I was able to piece together the models with some guesswork. However, the target audience for the book is late elementary/middle school kids. My kids found it extremely frustrating to use the book. I ended up purchasing the PDF version of the book. The illustrations in the PDF are in color and are much higher quality than the printed book! I would recommend the PDF version for anyone considering this book.

    The actual contents of the book are quite useful for kids interested in the competitions with the NXT robot. There are lots of good ideas and some basic designs to get started with. Among the books that I have seen for contests like FLL, this is the best from a technical content point of view.

    So… 1 star for the printing and 4 stars for the content.

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  2. 8 of 9 people found the following review helpful
    5.0 out of 5 stars
    An Excellent Resource!, December 20, 2010
    By 
    luv2teach “Bookworm” (Orlando, FL) –

    This review is from: Winning Design!: LEGO MINDSTORMS NXT Design Patterns for Fun and Competition (Paperback)
    This book provides extremely useful information for preparing and getting ahead in the robotics competition. As a rookie coach, I wish I had access to this book prior to this year’s FLL tournament. It can be very helpful to both rookie and experienced teams/coaches as it discusses many design and programming topics that teams will encounter so that teams can achieve consistent results with their robots. There are lots of typos but a small distraction for what this book has to offer. I highly recommend.

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  3. 4 of 4 people found the following review helpful
    5.0 out of 5 stars
    Well Done!, December 22, 2010
    By 
    J. Kelly “GA Book Fan” (Atlanta, GA) –
    (REAL NAME)
      

    This review is from: Winning Design!: LEGO MINDSTORMS NXT Design Patterns for Fun and Competition (Paperback)
    I’ve participated in many FLL tournaments as a technical judge, and I’ve seen many good robot designs hampered by a lack of understanding of some basic design principles. I’ve now completed reading the book and I’m quite impressed with the author’s decision to break the book into four sections, each focusing on a particular skill (or skills) and providing plenty of real world examples of HOW and WHY things are done… or should be done.

    The book is HEAVY on figures… and that’s a good thing. Many of the concepts that the author writes about simply cannot be understood well without some hands-on explanations. That’s why teams will be pleased to see diagrams and examples using real NXT parts to explain concepts such as turning, squaring up along a wall, and line following. And he didn’t leave out some great discussion on attachments – one of the most important concepts for teams who wish to successfully accomplish multiple game table elements.

    Finally, the author provides some tips and suggestions for managing your programs as well as presenting them (and the robot) to the technical judging team. And you’ll also find complete building instructions for the DemoBot… a real robot that the author uses to demonstrate techniques throughout the book… build it and THEN read the book!

    All in all, I’m very pleased with the book – I think new/rookie FLL teams will receive the most benefit from the book, but experienced teams are sure to find some stuff in here that will improve their scores and successes.

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